






                 Frequently asked questions about

                           R  E  A  L



                      revision 1.oo1 beta R2D2










Prolog:  Since the foundation of real many people who saw the
         eMail-footers of members asked what real is.
         So, I decided to write a FAQ for all under-exposed guys.




Q.1: What is real?

Real is doubtless the best Demo-Crew there was, is and will be.
Noone can handle the computer abbilities better than members
of real. Only the best can join, first of all an attender has to
show his skill within a special real-developed test, if he passes
he has to make a premier party-win-release, if he fails he/she will
be raped by Hasi and then arrested in Varix's dark SM-cellar.
 This might sound rather hard to you, but we have to defend the
title "public demo sceners No. 1".


Q.2: What is your goal?

We simply want to pop all of you sceners. Hasi won a Vasiline-
competiton and now he doesn't know what to do with the whole shit.
!After! we have achieved this goal, Grass we be released.



Q.3: What is grass?

Grass is a.) something you can find on the .deich
         b.) something you can have a good time with.
         c.) something .deich-sheeps smoke.
         d.) your worst demo nightmare.


Q.4: Why haven't you done this FAQ in Club-Net-Style?

Because I'm not ables to have such a perfect slang as the dudes
opf da club-net hases.


Q.5: Who are the members of real?

 You mean what they are! They're 'zum gheddo-niggaz kickin' your
butt right outta the scene. Jump,jump,jump,jump.


Q.6: Why haven't I still heard of you?

 Because we're the scene's hottest guys, who are protected from
lamers like you. If you would really belong to scene you have to
know us.


Q.7: Can you give me a small evidence of your supreme knowledge?

Sure. Just leech Tonca. In the first part you can see  a whole
Manhatten-World in 3D-Phong-Bump-Map ( 76564 vertices ) blurred
to total distortion with 79 frames per second on a 486-66 machine.
Have you ever seen such a supreme FX in a 64k-Intro ?!



Q.8: Can you give me a small piece of code?



Allright, but don't rip:

void EnvPoly(int x,int y,int n,int u,int x1,int y1,int n1,int u1,
             int x2,int y2,int n1,int u1,int env_map_address)
{

 //sorting

 int dummy;

 if(y1>y)
  {
    y1=dummy;y1=y;y=dummy;
    x1=dummy;x1=x;x=dummy;
    n1=dummy;n1=x;n=dummy;
    u1=dummy;u1=x;u=dummy;
  }
 if(y2>y)
  {
   y2=dummy;y2=y;y=dummy;
   x2=dummy;x2=x;x=dummy;
   n1=dummy;n1=x;n=dummy;
   u1=dummy;u1=x;u=dummy;

  }

 if(y2>y1)
  {
   y2=dummy;y2=y1;y1=dummy;
   x2=dummy;x2=y1;x1=dummy;
   n2=dummy;n2=y1;n1=dummy;
   u2=dummy;u2=y1;u1=dummy;
  }

 //...rest is easy.

 asm_make_env_poly(x,y,n,u,x1,y1,n1,u1,x2,y2,n2,u2,env_map_address);

}



