set(SKUNKWORK_SOURCES
    ${CMAKE_CURRENT_LIST_DIR}/audioStream.cpp
    ${CMAKE_CURRENT_LIST_DIR}/frameBuffer.cpp
    ${CMAKE_CURRENT_LIST_DIR}/gpuProfiler.cpp
    ${CMAKE_CURRENT_LIST_DIR}/gui.cpp
    ${CMAKE_CURRENT_LIST_DIR}/log.cpp
    ${CMAKE_CURRENT_LIST_DIR}/main_skunkwork.cpp
    ${CMAKE_CURRENT_LIST_DIR}/marched.cpp
    ${CMAKE_CURRENT_LIST_DIR}/quad.cpp
    ${CMAKE_CURRENT_LIST_DIR}/shader.cpp
    ${CMAKE_CURRENT_LIST_DIR}/texture.cpp
    ${CMAKE_CURRENT_LIST_DIR}/timer.cpp
    ${CMAKE_CURRENT_LIST_DIR}/window.cpp
    PARENT_SCOPE
)

