# Shader texture define file ver0.1
# '#'ł͂܂s̓Rgs
# ^u󔒂͓ǂݔ΂

# tH[}bg
# eNX`t@C(EXȆ΃pX) Tv
#
# w肵eNX`w肵TvŃVF[_[Ƀpb`܂B
# pb`ΏۃVF[_[́A
#  E|XgGtFNgVF[_[
#  EMQOŎw肵VF[_[
# łB
# 
# ȊOŕKvȏꍇ͕ʓrk邩AɂĂB

#data\texture\noise.bmp  noiseTextureTvɐݒ
data\texture\noise.bmp noiseTexture
data\texture\shima.bmp shima
data\texture\refcube.bmp refCube

