Shooting Star - TODO

Entry:
  Write README
  Windows port
  Check filenames
  Test on windows
  Test on linux (clean distro)
  Pack
  Send to asm org

Coding:
  Better collision detection & response <can wait>
  Better rendering code (culling) <can wait>
DONE  Config file support (save key bindigs & options)
DONE  Sort renderable objects by layer
DONE  Fix flamer
  Fix object reference problem
  Tune bullet damges, enemy healts etc.
DONE  Fix mixer
  --help
DONE  Reset weapons on game over
DONE  Fix sound fading <bug in the SDL_mixer, disabled for now>
DONE  Seed the random numbers (srand)
  
Autoconf
  --disable-sound

Graphics:
Animations:
  BadGuy walk
  BadGuy shoot
  BadGuy walk-shoot
Textures:
DONE  Ground
DONE  Wood floor
DONE  Stone floor
DONE  Blood
DONE  Stones
  Plants
  Treetops
  Car <This might be too hard to do.. :( i don't have a scanner, i have a sketch though..>
  
Maps:
  Tune object counts
DONE  city
DONE  park
DONE  highway

Sounds:
DONE  Pistol
DONE  Shotgun
DONE  Machine gun
DONE  Flamer
DONE  Rocket launcher
  Burning
DONE  Explosion
  Death (Aarghh!!!)
  Hurt (Outch!!!)

Music:
  Menu music
  Game music
