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----------------- ------------ -------------- -------------- cx -
scenery'98 prelim infofile
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""""""""""""" what is scenery? ::::
Big party lotsa fruit. Scenery and all that, once again we
happy people from Sydney want to share with you a night of demos
beer and good music. Not to mention computers, internet and all
that. =)
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""""""""""""" when is scenery? ::::
Scenery has been postponed in the interest of attracting more
interstate visitors and for a generally more organised party.
stay tuned to this web page or scene-l for latest information.
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""""""""""""" where is scenery? ::::
The venue of scenery will be somewhere in the Sydney area,
although not yet confirmed it will be close to public transport
have parking available and all the facilities you need! Keep
cheking for updates on this, which should be released soon.
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""""""""""""" the facts ma'am ::::
The organisation crew is just warming up, we have planned for
your entertainment so far, a nice 1000+watts of bass (and other
sounds which might come out), 2 hi quality Big Screen Projectors
to display obscene jestures with, or maybe demos and such.
We have invited our brothers from the Amiga world so once
again we will be able to all *play* together.
The cost will be cheap, we aint here for your money, expect
about $15 or so per ticket. But that depends on our costs. :(
We will have for you a party network permanently connected to
the net, so bring your pc so you can talk to your favourite IRC
people from across the room!
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""""""""""""" party computers. ::::
For the competitions and other entertainment purposes, the
following computers will be assigned party status;
PC Machine;
Hardware:
233MMX Intel,
64MB Ram,
4MB ET6000 video card,
3Dfx VooDoo card,
GUSPnP 8MB (Interwave),
Sound Blaster AWE64 ('value' :]).
Software:
MS Windows95 (OSR2.5), DOS 7.*, Himen, Emm386, etc.
Amiga Machine;
Hardware:
Amiga 1200, 030 40Mhz,
4MB Fast RAM.
(this is taken from the scn97 party, and will be likely to
change)
The machines are subject to change, but we will make every
effort to keep to those specifications.
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""""""""""""" party competitions. ::::
For all you budding sceners out there we will have the all of
the following competitions happening at the party, some may of
course be changed in some way for some reason, such as lack of
interest:
Consider this the competition *rules* so read it all carefully!
PC Specific Compos:
- PC demo compo,
4MB max size, 10 minutes max length, must support GUS at least,
and SB support is desired. Video modes upto 800x600x32bit, must
be VESA 2.0 or VGA standard and no hardware 3D Accelerated
effects!
- 4k Code compo,
4096 Bytes Max size, no music or graphics. This is a pure code
competition. No 3d acceleration, do you think you could fit it?
Amiga Specific compos;
- Amiga demo / intro compo,
Will be held if interest is shown, but Amiga people may want to
consider the Wild compo, and show what you can really do! :)
Combined compos;
- Wild Demo compo, **
8MB max size, 10 minutes max length, can run on any platform
if you provide it. Should be designed for one of the compo
machines, you set your own rules for OS, hardware, etc.
Animations with synched music ARE allowed. As are 3Dfx demos!
- Multichannel Music compo,
32 chans max, 2MB max size, 5 minutes max. Supported formats;
IT, XM, S3M, etc. Will be played on compo machine through GUS.
- 4ch Music compo,
720k max size, 4 chans max, 5 minutes max. Supported format;
MOD. Will be played on compo machine through GUS. Amiga tracks
will be copied to pc for sound quality eveness.
- Handdrawn gfx compo,
Max resolution 640x480x256 colours. Must be handdrawn, include
at least two partially complete copies for 'authentication'
purposes.
- Raytrace compo,
Max resolution 800x600x32bit colour.
** Wild Demo compo is designed specifically for 3d accelerated
demos, but also since it is a amiga/pc party, amiga people can
enter with whatever they can produce to non-standard demo rules,
ie, Animations with synched music, etc. :) Also if you can
provide any other special hardware you can use it!
The wild compo is for all you creative people who cant handle
restrictions, thats whats its all about, be creative, be funny,
thats why its 'wild' because its not just a big 3dfx 3d show. :)
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""""""""""""" general rules. ::::
For the competitions, all entries must be handed in at times
which will be posted at the party, the competitions will start
at about 6pm on the night. Entries may be handed in on (for PC
entries), 1.44MB floppy disks, IoMega Zip Disks, CDs, IDE HDD :)
Amiga entries, 720k floppy disks only.
All entries must have .txt files included with all the info
about its creators, and have an appropriate label on the disk.
Disks will only be returned on request, if it is correctly
labeled.
Each entry can only compete in one competition and must follow
the rules of that competition, the organisers reserve the right
to not allow any entry for any reason. Only one entry per group
/ person is permitted in each competition.
The screen resolutions of entries should be kept to reasonable
levels, as the higher you go the lower the projector quality
displays. 640x480 is the ideal level, while color depths of upto
32bit will be supported, the visual differece between 32bit and
say 16bit will be not noticible, which should be taken into
account for size and such reasons.
When working on your entry take into account the compo machine
and the competition conditions, such as the projector, and sound
system, which will be in favour of hi and low range frequencies
as with most hi-powered sound systems.
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""""""""""""" other technicalities. ::::
External Entries:
The organisers of Scnery98 take no responsibility at all for
external entries to competitions, but we will allow them, but
only solicited entries. ie, someone who is attending the party
can enter a competition on your behalf if you can't make it to
the party.
The rules for this are that the person you nominate, takes all
responsibility for your entry, and they are will recieve the
prize (if any) on your behalf. All external entries must be so
noted and the person on your behalf must be mentioned in the
accompaning text files.
Also any person soliciting an external entry must follow the
competition rules, in particular only one entry per person /
group for each competition! So one person cannot enter more than
one external entry for one competition.
Party Network details:
At the party we will have setup a server connected to the net
throughout the duration of the party (baring unexpected problems
and such), the server will be running WindowsNT 4, with NetBEUI,
IPX/SPX and TCP/IP network protocols setup.
If you bring your pc and want to connect to the network, and
inparticular the internet, access will be through a proxy server
with all information provided at the party. So bring your pc for
fun. ;)
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""""""""""""" disclaimer. ::::
The organiserser take no responsibility for illegal software
spread or used at the party, nor do we condon it.
Anybody who causes damage to party equipment / facilities will
be made to pay for it. This you agree to by attending.
We will not allow for anyone without our permission to sell
food, drinks, disks, etc at the party.
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""""""""""""" credits. ::::
Scenery'98 will be brought to you by these fine people;
Random / Xtatic - Cyntax / Optix
Storm / Cydonia - Legend / Xtatic
To contact us for any questions comments etc,
Email;
General Questions, venue, dates, transport, spelling errors;
Random - random@speednet.com.au
Party setup, projectors sound system, computer enquiries;
Cyntax - cyntax@tig.com.au
Competition questions, rules, MSDOS edit.. err web page feedback, etc;
Legend - legend@kosmic.org
Amiga specific questions;
Storm - storm@ar.com.au
Or other means of contact:
ICQ;
random - 3139963
cyntax - 2756852
BBS;
Staesis - (02)9683-2403 & (02)9683-3442 (sysop: Cyntax)
And for the latest updates check out the scenery homepage;
http://scenery.au.demoscene.net <- you're here! ;)
Otherwise from all us involved in organising the party, we
hope to see you all there, and keep watching for more updates as
they are available.
Make sure to contact us for any questions / comments you have,
as value your input. :)
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v0.8.8.1ß. Last Updated: 22nd Febuary 1998.